-- card: 22772 from stack: in -- bmap block id: 0 -- flags: 0000 -- background id: 3633 -- name: Level Resources 2 -- part 27 (field) -- low flags: 01 -- high flags: 0002 -- rect: left=409 top=260 right=275 bottom=464 -- title width / last selected line: 0 -- icon id / first selected line: 0 / 0 -- text alignment: 1 -- font id: 3 -- text size: 10 -- style flags: 0 -- line height: 13 -- part name: pagexofy -- part 28 (button) -- low flags: 00 -- high flags: A003 -- rect: left=246 top=140 right=160 bottom=445 -- title width / last selected line: 0 -- icon id / first selected line: 0 / 0 -- text alignment: 1 -- font id: 3 -- text size: 10 -- style flags: 0 -- line height: 13 -- part name: Level Resources Dialog Box ----- HyperTalk script ----- on mouseUp go card id 77839 end mouseUp -- part contents for card part 27 ----- text ----- 2 of 2 -- part contents for background part 6 ----- text ----- If Interactive Leveling is on (in the Preferences dialog box from the Edit menu), MacProject II displays a dialog box for each over-allocation, with up to three possible solutions, plus an option to substitute another resource. The first solution presented is the one that will cause the task to finish the earliest. If Interactive Leveling is off, MacProject II reschedules tasks in the way that causes them to finish as early as possible. -- part contents for background part 7 ----- text ----- If you have used Resource Scope to analyze resources beyond the current project, MacProject II includes the other projects in the analysis but makes scheduling changes only in the current project. -- part contents for background part 28 ----- text ----- Level Resources -- part contents for background part 27 ----- text ----- The Resource Menu